Dark Cloud | Commercial, Promo | Sony PlayStation 2 (PS2)
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Dark Cloud Commercial Promo (2001)

Dark Cloud (ダーククラウド Dāku Kuraudo) is a role-playing video game for the PlayStation 2 (PS2) video game console. It was developed by Level-5 and published by Sony Computer Entertainment in December 2000 in Japan, May 2001 in North America and September 2001 in Europe. The gameplay of Dark Cloud combines action role-playing with elements of city-building games. A sequel to the game, Dark Chronicle (or Dark Cloud 2), was released two years later.

The game's story focuses on a group of adventurers who band together to fight against a being called the Dark Genie, whose attacks on their home villages has affected them all. The main protagonist is Toan, a boy who is given a magical stone called the Atlamillia by the Fairy King, which has the power to rebuild the destroyed lands.

The game was originally intended to be a launch title for the PS2 but was eventually released later in the year. The game was generally well received by critics who praised its blend of gameplay types. It has sold more than 1 million units worldwide.

Dark Cloud is a third-person role-playing game in which the player moves through randomly-generated dungeons, battling monsters and collecting items. Inside these dungeons, on random floors, the player may have the option of entering a separate area which contains stronger monsters and more valuable treasure. The player will sometimes 'Duel' an enemy. In this type of battle, the player must correctly press a sequence of buttons shown on the screen to win, similarly to a quick time event.

Another part of Dark Cloud's gameplay involves special items called Atla which are used to rebuild the world. These items, which are present in almost each dungeon level, are large spherical objects and can be retrieved only by the main character. When removed from the dungeon, they become pieces of the world (trees, houses, villagers, etc.). These pieces must then be placed through Georama mode, an element similar to city-building games, in which the player can arrange the pieces of the world onto the landscape. After villagers have been placed, the player can speak to them to discover what their wishes are for the rebuilding of the village. As the player approaches the ideals concerning the village restoration and its villagers' preferences, their progress is recorded as a percentage of completion in the Georama menu. When the progress reaches 100%, the village is considered complete.

Unlike most role-playing video games, instead of the main characters leveling up, their weapons do. The player characters themselves can only grow stronger with the consumption of particular items. Weapons level up by killing enemies, but they wear over time, and it is necessary to repair them to avoid them breaking and becoming unusable. With the exception of the starting weapon, a broken weapon is immediately removed from the player's inventory. To upgrade a weapon, the player can attach stat-increasing items to it (attack power, speed, ability to kill different types of monsters, elemental attributes, etc.), but a single weapon can only carry a limited number of attachments. To permanently keep the extra statistics the attachements give, the weapon must be leveled up using absorption points, which are gained by defeating enemies. Weapons can be combined after reaching a certain level, giving the player a single weapon with the combined attributes of the two.

Dark Cloud features six different main characters each with their own playstyle; three ranged fighters and three melee fighters, each using a different weapon. The melee characters use a variety of blades, hammers and staves, and the ranged characters use magic rings, guns and slingshots. Each character also has a unique ability that helps them move through the dungeons (one character can jump across chasms, another can open certain types of door etc.).
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