Assassin's Creed Rogue | Using CheatEngine to disable saving lock when using in-game cheats | Usando CE para deshabilitar el bloqueo de progreso al usar los trucos del juego

  • hace 9 años
(Descripción en castellano abajo)
[ENG]On this video you can see two gameplays on River Valley, using in-game cheats, but with a CheatEngine table which disables the saving-lock. As you maybe know, AC4 and AC:Rogue have got in-game cheats (some of them make the game easier, others are just for fun or to change neutral stuff, and some others of them, make the game harder; ironically, those which make the game harder also locks the saving hability). This CheatEngine table allows us to use the in-game cheats without losing our chance to keep saving our progress, so we can just make it easier, or like I love doing, making the game a bit more reallistic, fun and hard.
Those are the cheats I used here:
-Wanted: all the guards on land will attack us when they see us (with the typical red circle).
-Lord of thunder: each time we kill an enemy, lightning will fall from the sky.
-Big mouth: Shay spits cliches (more than cliches, some phrases, nice stuff)
-Endurance challenge: disables health regen., on Shay and the Morrigan.
-Veterans: theorically makes the combat harder, but i dont know how (i don't feel any change).
That's also a cheat called Timeless, which stops the timecycle and locks it on a day position. For example, we can play the game only during night, or during the day. I like it because I hate how far it gets night in-game, and with this, we can make some nice night gameplay, more epic and sneaky than during day (and we can play JUST during night, and change to day when we want). But it doesn't work as good as i'd like, is quite buggy. Probably somebody can research a table with a native timecycle modifier, without using in-game cheats for that.
---Download CheatEngine table: http://forum.cheatengine.org/viewtopic.php?t=580175
If you don't know how CheatEngine works, look around for some tutorials and guides.