Sugar Crisp Cereal Sega Game Gear Contest Television Commercial 1995
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Sugar Crisp Cereal Sega Game Gear Contest TV Television Commercial from 1995.

Golden Crisp is a breakfast cereal made by Post Cereals which consists of sweetened, candy-coated puffed wheat. It was introduced in the US in 1947.

At the 1904 World Fair, the Quaker Oats Company made a candy-coated puffed cereal, a wheat-based product similar to Cracker Jack's candy-coated popcorn. The product concept was re-introduced unsuccessfully in 1939 by another business as Ranger Joe, the first pre-sweetened, candy-coated breakfast cereal. Post Foods introduced their own version in 1948. The Post version was originally called Happy Jax, and was renamed to Sugar Crisp the next year. The name was later changed to Super Sugar Crisp, and in 1985, it was changed again to Super Golden Crisp.[3] Finally, it was changed to Golden Crisp (during a time when many cereals dropped the word "Sugar" from their titles) in the American market.

In the early 1970s, there was a short-lived variation on the original Sugar Crisp, called Super Orange Crisp, which had orange-flavored O's in it.

The product is still sold as Sugar Crisp in Canada. In Canada, the box still displays the Sugar Bear mascot and the phrase "Can't get enough of that Sugar Crisp."

The Game Gear is an 8-bit handheld game console released by Sega on October 6, 1990 in Japan, 1991 in North America and Europe, and Australia in 1992. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx and NEC's TurboExpress. The handheld shares much of its hardware with the Master System and is able to play its own titles as well as those of the Master System, the latter being made possible by the use of an adapter. Containing a full-color backlit screen with a landscape format, Sega positioned the Game Gear as a technologically superior handheld to the Game Boy.

Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to issues with its short battery life, lack of original titles, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling 10.62 million units by March 1996. The Game Gear was succeeded by the Genesis Nomad in 1995 and discontinued in 1997. It was re-released as a budget system by Majesco in 2000, under license by Sega.

Reception of the Game Gear was mixed, with praise for its full-color backlit screen and processing power for its time, criticisms over its large size and battery life, and uneven reception over the quality of its game library.