Gore reviews - Killing Floor 2 (Early Access)

  • 6 years ago
The update video (not a re-review, as I originally planned) discussing the additions and changes to the gore system:\r
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A review of the blood and gore effects in the Early Access of Killing Floor 2 (Tripwire Interive)\r
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All of my gore reviews can be found here:\r
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Support the channel:\r
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Tweet me!\r
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Random Madness Steam Group\r
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Steam curator page\r
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Special thanks to:\r
TheEngineerTCR Kong for introducing me to console commands in the game, and guiding me to work with them. It made the job of making this gore review A LOT easier. Check out his youtube channel:\r
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Kvasir94 for posting the guide to make the bodies and the mess stay when the game was in beta stage. Check out his youtube channel:\r
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The video about boss fights in gaming I was talking about\r
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Background music:\r
Apocalyptic Visions (new)\r
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Deadly Obsession\r
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Devil`s Courtyard\r
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When The Dust Settles\r
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About Gore Reviews:\r
Gore Reviews is a reviewreviewing blood and gore effects in games that are considered gory.\r
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Attention to detail will be rewarded with high scores, while flashy, but superficial effects (such as blood puffs) will not imp the score much.\r
The final score is calculated by the following categories:\r
Body damage - 30%\r
Environment - 30%\r
Animations and sounds - 30%\r
The feel - 10%\r
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Why is gore important? Its simply feedback for the ion on the screen. Whats more fun, seeing detailed response for every hit you make on an enemy or seeing the enemy sleeping peacefully after a mortar exploded by their feet? Compare 1987`s Robocopto new`s Robocop . Also Saving Private Ryan wouldnt have nearly the same effect without the gore too.\r
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How to configure the environment effects:\r
Go to:\r
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C:Users[your username]DocumentsMy GamesKillingFloor2KFGameConfig\r
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Open:\r
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KFGame.ini\r
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Find:\r
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KFGame.KFGoreManager\r
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Now just play with the values for what works for your system, here are some of mine:\r
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BodyWoundDecalLifetime=99.000000\r
BloodSplatterLifetime=999.000000\r
BloodPoolLifetime=999.000000\r
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MaxBodyWoundDecals=150\r
MaxBloodSplatterDecals=200\r
MaxBloodPoolDecals=200\r
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MaxDeadBodies=300\r
MaxBloodEffects=250\r
MaxGoreEffects=100

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