Super Street Fighter 2 IBM PC MS-DOS Vega Playthrough Hardest+Gravis UltraSound
  • hace 4 años
Originally recorded 22/03/2020(Except for the footage where i'm fighting Ken and Guile,in addition to the Continue screen)
I got a lot to say.This version is pretty good overall,but i can't stop thinking that all they did was port the code of the SNES version to the PC.It really reminds me of the Super Nintendo version,just with a wider aspect ratio.All of the graphics are the same(although,the background graphics were horribly streteched..)Even some of the sound effects are the same as the SNES version cause they have that echo effect you often get with SNES games. Some SFX however are from the arcade original which is nice.

Sadly though,this version isn't as good as the SNES version content wise,despite being based on it.It lacks the Time Challenge and Tournament Mode from the SNES,MegaDrive/Genesis,and FM-Towns versions. I actually grew up with the SNES version of SSF2,and i remember having so much fun with those modes,so it's too bad they didn't keep any of those modes for this PC port.

The biggest difference however,is in the music.The music can sound different depending on what soundcard or sound module you're using.This game supports SoundCards like MT-32,SoundBlaster/AdLib,and Tandy 3 voice music.Here i'm using Gravis UltraSound(Or GUS for short),which most people don't use when playing this version on videos,either because they don't know how to setup the sound,or because emulating Gravis UltraSound on DOSBOX is kinda difficult.in my case,there's a couple issues i've been experiencing with most games when using GUS.Some songs tend to slowdown on specific parts or,in the case of this game,sometimes the instruments get stuck and they won't stop playing.

The GUS renditions of the soundtrack is..a mixed bag cause some songs sound ok,but others just sound bad or mediocre,and most songs always have a lack of proper drums.But i think this isn't the soundcard's fault or the emulation of it.I think it's the compositions themselves because no matter what sound i used,some songs sound very off here and there regardless of the soundcard i'm using.So yeah, the music is pretty much mediocre.Now,i don't know who developed this version,some sites say,Capcom developed this version,but i just can't belive that,it might have been RoznerLabs or Eurocom,i don't know.All i know is that whoever made the music did a kinda poor job at it,just like the PC port of Megaman X,Another Capcom game.
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