Fist of the Forgotten Gamedev Highlights 8 - Volumetric Fog Shaders and Mystery Scaling!

  • 4 years ago
More old Twitch stream highlights from the development of Fist of the Forgotten. Here I started workinng on the first enemy animation, got all confused with Blender again, and messed around with a shader to make volumetric fog which, unfortunately, hurt the framerate too much. Smooth gameplay is a priority for me.

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