Persona 4 Arena Ultimax 2.5 - Shadow Ken & Shadow Koromaru - Challenge 30 [Tips in Description]
  • 2 years ago
Persona 4 Arena Ultimax 2.5
Challenge Mode
Character: Shadow Ken Amada & Shadow Koromaru
Challenge 30
Objective: use 'Mediarama' (214A or 214B or 214AB) 9 times in a single combo.

Combo:
- Numerical notation: (corner) 2AB, 214A, 2B (1 hit), 214AB, 5B, 214B, Shadow Frenzy, 214B, 214A, 214AB, OMC, 214A ~ 214B ~ 214AB
- Arrows notations: (Corner) ↓ + AB, ↓↙← + A, ↓ + B (1 hit), ↓↙← + AB, B, ↓↙← + B, Shadow Frenzy, ↓↙← + B, ↓↙← + A, ↓↙← + AB, OMC, ↓↙← + A ~ ↓↙← + B ~ ↓↙← + AB

Detailed Explanation:
2AB (start the combo with a sweep),
214A (cancel into the 1st Mediarama),
2B (1 hit only. Link into 2B after 214A. You need to be a bit precise),
214AB (cancel the 1st hit of 2B into the 2nd Mediarama),
5B (Link into 5B after 214AB),
214B (cancel 5B into the 3rd Mediarama),
Shadow Frenzy (press ACD when 214B hits Yu to cancel into Shadow Frenzy. Also hold forward during the screen freeze),
[6] (continue holding forward a bit after the screen freeze to get closer and let Yu fall a bit),
214B (do the 4rd Mediarama. Don't let Yu fall too much),
214A (link into the 5th Mediarama. Do as soon as you recover. It’s a link not a cancel),
214AB (link into the 6th Mediarama. Do as soon as you recover. Again, it is a link not a cancel),
OMC (cancel 214AB with a One More Cancel),
214A (after you see the OMC happen, do the 7th Mediarama),
very small delay, 214B (do a very small pause, and then cancel into the 8th Mediarama. The pause is necessary to avoid getting an unwanted '214214B' super move after '214A'),
very small delay, 214AB (do a very small pause, and then cancel into the 9th Mediarama to close the combo. The pause is necessary to avoid getting an unwanted '214214AB' super move after '214B').
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