Strider (ストライダー飛竜) - NES LONGPLAY (COMPLETE WALKTHROUGH) (FULL GAME)

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Strider (ストライダー飛竜) - NES LONGPLAY (COMPLETE WALKTHROUGH) (FULL GAME)

Strider for the Nintendo Entertainment System is one of the core games in the Strider series. For a long time believed to be a retooled NES "adaptation" of the Arcade game due to the technical limitations of the console, it was actually under development at the same time as the original coin-op.

The player assumes the role of Hiryu as he travels through seven different locations (Kazakh, Egypt, Japan, China, Africa, Los Angeles and Australia) eliminating hordes of enemies while seeking for clues to accomplish his objectives. This game differs from the others in the series in that, unlike the traditional action platformer, there is quite a bit of exploration and backtracking to previously visited areas. The player progresses through the game by obtaining key items, allowing access to previously-inaccessible areas or unlocking new destinations for Hiryu to visit. Due to this, stages are expansive and filled with respawning enemies, traps, and dead ends.

Text-based cutscenes advances the story in-between stages, based off the Strider Hiryu manga's plot, though with notable differences in a few of the characters' importance and fates, as well as a few extra side quests to extend game time and justify extra stages.

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