Kid Kool and the Quest for the Seven Wonder Herbs: Best Ending, No Trophy [1] Yes, I love this game
  • le mois dernier
...in spite of the bullshit World 3. I like this Game because it gives me the speed to be able to cross large gaps and skip across the water, needing only a relatively small space to build it all up, while also allowing me to stop on a dime if needed be, so you can pull off awesome stunts while going from a small platform to the next block above the void. Furthermore, Wicky (not Flicky!) gives you an Hit Point, but also serves as a Weapon, but he can only protect you if he's on your back, so if you need to kill Enemies, you better make your throws count, otherwise you'll eat it, this is a really high Risk Vs. Reward type of thing. The Game also doesn't really require you to keep that speed all the time like in other speed-based Games, rather you should take a more methodical approach, and because every actions you may take have such high risks of you dying, it's not only difficult, but exhilarating when you actually pull it all off and reach the End.

In this Let's Play, I'll beat it under 1h30 Ingame, as this will give me the Best Ending. Furthermore, I do not pick up the Trophy, which removes 1 Hour off my Timer (not all of it like I had thought), I wanted to show off that you don't need such an OP Item to be able to save the King on time, that'd be a skill issue on everybody that must've shat on the Game just because it was "Kool".

I'm thinking of going back to this Game later on, since I've grown fond of it again.