Elevated by RGBA and TBC 4ko Intro (Demo Scene) Desc : IQ

  • il y a 15 ans
exactly one year ago i made an executable procedural graphic and video called ixaleno, which i liked. people asked when such imagery would be realtime, and i was answering "today", as i have already seen terragen quality landscapes, completely procedural, in opengl. the point really was how good i could do _in 4 kilobytes_. i experimented and concluded i could so something similar to ixaleno without much problem, and so i stoped playing with it. but then mentor asked me what's up and i showed him some of the images while saying it was slightly too big for a full 4k intro, and not good enough for a 64k. he replied "what about a collaboration and we make a 4k with it?". he ported it to dx, he added his synth, he spoke to puryx and few days after we had a tune, then the code got mentorized to dead and before i could realize we were apparently making an intro! mentor did some more mentorization and added support for gnu-rocket.