Persona 4 Arena Ultimax 2.5 - Kanji - Challenge Mode

  • 2 years ago
Persona 4 Arena Ultimax 2.5
Challenge Mode
Character: Kanji Tatsumi

Tips:

*23
- After [4]6CD you have to carefully time '5AA, 2B'. You have to keep Yu as high as possible to make the link after 236C easier, but if it hit him with the first '5A' too high, the second 'A' will whiff.

*24
- 5[C] is just frame move. You need to hold the C button and release in the last frame before Kanji automatically cancel it. If you don't do that perfectly, the game will count the move was done normally, but the combo will fail after 2B. It happens because only the just frame version of 5[C] causes fatal counter, and '2B, 236B' only hits when the combo started with a fatal counter.
- When doing '5AAA, j.214B', you need to delay 214B to make it hits. But don't delay too much, or it will cause the move to miss too.
- You can alternately do the combo in the corner to make it easier. In the corner, you don't need to delay 214B after the autocombo, but you still need to hit the just frame 5[C].
- I highly recommend train this combo in the training move with the option "counter: fatal counter" ON. In this way you won't need to care about the just frame 5[C] while training the combo. Once you are able to do the combo come back to the challenge mode and finish the combo once you get the just frame 5[C].

*25:
- Combo: 2C, 5C, 2B, [4]6C, OMB, 236D, get closer, delay, 2B, 5C, delay, 5[B], 2AB, 236B, 2A, 5B, 2B, 5C, 236C, 2A, 2B, 236B~214B, 236236A (2 hits), OMC, 214214D.

*29
- Same problem from challenge 24: Just frame 5[C].
- 2C is another big problem, because Yu height may vary depend on the height he was hit. My advice for this part is use the reset button at you favor. Like this:
Reset Button, 2 steps back, Just frame 5[C], small delay, 2C. If it misses, Reset button and immediately try again. Doing in way you can try to minimize a bit the random factor of Yu being hit in completely different heights.
- 2AB must hit while Yu is as high as possible, or 236B will miss.
- In the sequence '2A,2B, 5C', 5C must be delayed. Without the delay the move happens while Yu too high, making it miss entirely. You can also do the combo in the normal speed and hold C a bit. The result is the same than delaying the button press.
- 236CD must be precisely done right after the Shadow Frenzy screen freeze. You can do it a bit earlier than it looks. The game stores your move if you do it a bit earlier.
- Like 24 it is highly recommended to train this combo in the training move with the option "counter: fatal counter" ON, and then coming back to the challenge mode to clear the challenge, since it is even harder than challenge 24.

*30:
- Combo: j.214B, Shadow Frenzy, 236B~214B, 236AB~214A, OMC, 236AB~214A, 236B~214B, 236236AB, 236B~214B.

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