CGR Undertow - ART OF FIGHTING 2 review for Super Famicom
  • 11 years ago
Art of Fighting 2 review. Classic Game Room presents a CGRundertow import review of Art of Fighting 2 (developed by Saurus porting the SNK arcade original) for Super Famicom. Man. Good thing I learned that Double Strike. I needed it to survive one of the most brutal fighters ever designed... even before this lackluster Super Famicom port. The SNK family of superlative 2D fighters (well, most of 'em, anyway) never really thrived on the Super Famicom, and for good reason: They were designed with much better hardware in mind. Compressing it for a tiny (compartively speaking) SFC cart wreaked havoc on these titles, and made Art of Fighting 2 doubleplusfrustrating. This video review features video gameplay footage of Art of Fighting 2 for Super Famicom and audio commentary from Classic Game Room's TJ.
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